We tried to live in virtual worlds for decades. But the best we could build were theme parks.
We Have Theme Parks
We Need Worlds
ADMIN ABUSE
Admins wipe worlds, override rules, ban players, and spawn or nerf resources at will.
IMMUTABLE RULES
No one can wipe the world, override rules, ban anyone, or alter resource supplies and behavior.
Isolated Mods
Studios build first-party features. Players can only build third-party workarounds or isolated mods.
Connected Mechanics
Players build first-party mechanics on top of each other. All mechanics run live in-game. Nothing is isolated.
Capped & Temporary
Servers eventually shutdown. Player progress is lost. The player limit only increases if the owner can afford to scale.
Infinite & Permanent
The world scales endlessly as its players do. It never shuts down. Your progress outlives you.
A SERVER IS A BLACK BOX
Only the owner knows what’s happening inside. Everyone else just has to believe what it says.
They can change anything on a whim—then unplug it when they eventually leave or run out of money.
Breakthroughs in peer-to-peer computation made virtual objects real—Bitcoin is purely virtual money, yet it's worth $2T. The same breakthrough goes far beyond money: it defines physics, spawns matter, and grows worlds.
Bitcoin (Virtual Money)
Dust (Virtual World)
- Token supply and transfer rules can’t be tampered with.
- Your tokens can’t be stolen. You can transfer them instantly to anyone.
- Anyone can program new rules around transfers.
- It runs on one shared, permanent ledger.
- Resource supply and physics rules can’t be tampered with.
- Your resources can be lost through PvP or PvE. You need to physically move them across space.
- Anyone can program new rules inside territory.
- It runs on one shared, permanent map.